Bug in the pit
A game developped in 4 weeks (march 2009) for the TIGSource Cockpit Competition (http://www.tigsource.com/).
Tigsource's forum thread
Screenshots



Download
Last release: bug_in_the_pit_1.1.zip
Patch if you encounter some vertical synchronisation problem: bug_in_the_pit_1.1_patch.zip
old releases
Description
You are a bug and you have to escape from a cockpit in a limited amount of time. Some bonus and penalty objects are on your path to save time or penalize your ladybug.
Credits
Code and music by Molecule (moleculextatgmaildotcom)
Graphics and design by Azral (azralxtatgmaildotcom)
Tech
Developped with Irrlicht and Irrklang in C++, Blender and Gimp for graphics.
Changes
1.1
- Fixed floor bug while reloading a level
- Added countdown timer before starting a level
- Screen vertical synchronisation (vsync) for limiting framerate
1.0