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    BUG IN THE PIT
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A game developped in 4 weeks (march 2009) for the TIGSource Cockpit Competition (http://www.tigsource.com/).

Description:
You are a bug and you have to escape from a cockpit in a limited amount of time. Some bonus and penalty objects are on your path to save time or penalize your ladybug.

Credits:
Code and music by Molecule (moleculext@gmail.com)
Graphics and design by Azral (azralxt@gmail.com)

Tech:
Developped with Irrlicht and Irrklang in C++, Blender and Gimp for graphics.

Changes:
    1.1
* Fixed floor bug while reloading a level
* Added countdown timer before starting a level
* Screen vertical synchronisation (vsync) for limiting framerate

    1.0
* Initial release